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MentalBlock

Currently not avaliable

Relax with top-down puzzle game inspired by Sokoban.

Our robot workers will be the next evolution in human achievement, but firs, they must  successfully finish training.

Take control over our new robot and help it to go through a rigorous series of tests in a variety of testing environments, reach the goals and make the company proud! 

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 Best Puzzle Game Finalist 

Key Responsibilities

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Designing Key Features 

Conceptualising and planning core mechanics, game play and game feel.

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Managing team of designers 

Creating tasks and manging workflow to fully use potential of the team

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Level Design

Designing building and testing levels with puzzles that will create feeling of progression and introduce player to new mechanics

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Designing player narrative

Researching and designing forms of narrative implementation

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Testing

Preparing testing documents, analysing results and adjusting levels and difficulty to create optimal player experience

Screenshots

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Features

Classic Puzzle Experience

There is one starting point and one target - to reach the goal. Are you able to conquer the obstacles to reach it? How many moves do you need? How many attempts will it take? 

Possibility to create your own levels 

Game provide player with level creation tool. Create, modify and share entire puzzles with other players! Play each other levels, design  new ones and master level and puzzle design!

Multiple mechanics

Every zone introduce player to the new type of challenge while using those met in previous zones. Are you able to solve them all?

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Team

Alex Briggs - Lead Producer

Alex Konosonoks - VFX Artist

Alex Mckie - QA Tester

Alexandra Rizzi - Designer

Arnav Mehta - Lead Systems & Tools Engineer

Ben Gibbons - Designer

Caitlin Fawcett - 3D / Texture Artist

Callum Brownsmith - Lead Gameplay Developer

Callum Roberts - QA Tester

Charlie Radage-Revell - QA Tester

Chris Williams - Additional Music

Cristian Cuciuc - Prop Artist

Dan Bond - Lecturer & Design Consultant

David James - Original Concept

Davin Ward - Lecturer & Technical Consultant

Filip Lichonczak - Lead Designer

Hollie Tyler - QA Tester

Jamie Nicholas - Project Lead

Jamie Tranter - Lecturer & Technical Consultant

Jennifer Martin - QA Tester

Jingtao Gao - QA Tester

Jonah Kirtley - QA Tester

Joshua Crabb - Technical Developer

Lewis Powell - QA Tester

Lucy Elliott-Darling - Designer

Mathew Dalgleish - Audio Director

Molly Swift - Art Director

Nick Anna - Concept Artist

Olivia Cross - QA Tester

Sam Dyson - QA Tester

Savannah Wesley - QA Tester

Sebastian White - Game Developer

Tabby Seed - Lead Artist

Tom Bloomfield - 3D Artist

Tori Miller - Design / Technical Developer

Tyler Timlin - Lecturer & Design Consultant

Wiktor Janik - Technical Developer

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Play Now

Currenly not avaliable

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