
Illumination techniques in level design
Abstract
This study aims to explore the illumination techniques in games environmental art, illumination techniques in live action movies and animations to discover what and how they can be used in matter of games level design to create more interesting and immersive player experience. It will also explore the subject of building emotional responses.
Subjects Discussed

What are illumination techniques
Biref explenation on what is the illumination and detailed description of multiple ilumination techniques.

Tension manipulation
Definifng illumination techniques capable of tension manipulation based on the research papers and techniques used in cinematography and theater.

Creating atmosphere and mood
Manipulation of the feelings and mood of the viewer with illumination techniques.

Illumination techniques in games design
Testing discused techniques if they can be implemented within UE5 and testing their limitations.

Player Types
Discussing what are player types based on the "Bartle Taxonomy of Player Types" paper and defining what potential techniques might attract or repel specific type of players.

Sampling method and testing
Testing environments, expected results and actual results of the players.
Screenshots

How it can be used?






